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The Guild, Episode 9 released

"Episode 9 of The Guild is up, and it's confrontation time. The guildies meet each other in RL again to take down the bank ninja Bladezz, but yet another boss battle looms deep on the horizon. Y'know, not that we don't love this series (we do), but has there ever been any actual gameplay footage here. Am I the only one that would kind of like to see them in their characters, maybe raiding into Karazhan or wherever else they're raiding. Maybe there's legal issues or something involved (but surely Blizzard wouldn't mind, right. ). At any rate, another fun episode for The Guild (Tink needs to get some new DS games, I beat Mario like years ago), and it seems like things are coming to a boil on this storyline. Episode 10 should be a big one. I have to say this is by far my favorite series. Even without game play footage, that is what makes it great, its not about the game play, its about the guild. Excellent work yet again. And a great thanks to one of my favorite actresses around! This series isnt about gameplay. Its a character piece. As far as relatability; Its not about being to relate, if anyone can relate to these characters, then something is wrong. The beginning of the series gave you something sort of ordinary so you could recognize the situation, then it takes it beyond average and into the area of FUNNY. runescape money Its outlandish for a reason. FANTASTIC series and awesome acting all 'round. Phenomenal series. It's evolved from a WoW thing, into a truly well developed story. ever quest platinum Can't wait to see episode 10! I think I can already see the ending though. Kinda like a, ""well what now. Well we still have that raid to finish up"" something of the kind where they all just go back to exactly what they were doing before. Best moment in the series though is definatley when they all meet up for the first time and nobody says anything, then i think its Tink says that she got an epic dagger, and everyones like WOAH.


wow powerleveling Lmao, so true. This webseries and the webcomic reallifecomics are prolly the best things around that actually bring a bit of the real world to WoW." "Raiding warlocks have a very specific role - dealing damage. As we progress further in the high end-raiding game, one thing becomes more and more apparent. Our much-envied range of playstyles diminishes and we seem to be shoehorned, like other classes, into pretty much a single cookie-cutter spec. The spec in question is destruction or 0/21/40 specifically. wow This spec capitalizes on the wonderful scalability of shadow bolt and consistently outperforms affliction when good spell hit and crit gear becomes available. For a detailed look at the 0/21/40 build, check out my ""A Warlock's descent into Destruction"" article. I've recently respecced back to an affliction spec (40/0/21) just to revisit the good ol' days of mobility (instant DoTs) and an ""unending"" mana pool (Dark Pact). I know we tend to look back on the past with rose-colored glasses, and true enough, my experience with affliction again was ... lotro gold less than satisfying. Why the difference. One possible reason is the greater availability of spell hit for other DPS caster classes. lineage 2 adena This has gradually negated the DPS advantage gained by affliction locks through Suppression. In other words, the spell hit granted by Suppression to affliction locks in early raid instances like Karazhan is really ""ahead of its time"", contributing to the build's stellar performance in those instances. All three warlock talent trees get along well with our DPS role really, with different strengths in each spec. We are one of the lucky classes to get three different playstyles to do essentially the same job.

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Posted on 04/20/2008 6:41 PM Visits: 110
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